Alzzin the WildshaperThe monster responsible for the ruin you see before you is called Alzzin the Wildshaper. To reach him, however, you will need to also slay Zevrim Thornhoof, the satyr who currently holds the still noble ancient Old Ironbark in his grasp.
Once Ironbark is free, he will help you make an entrance into Alzzin's domain. Enter and slay him without mercy, for there is no other way. Quest Objectives Kill Zevrim Thornhoof and Alzzin the Wildshaper. |
Alzzin the Wildshaper |
Zevrim Thornhoof is the third boss in the Warpwood Quarter (if you're using the dungeon finder). Kill him in order to set Old Ironbark free.
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After you kill Zevrim, the next boss is Alzzin. he is the last boss in this wing of Dire Maul. Defeat him to complete the quest.
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Ah, very well done indeed. You've made an old spirit happy this day. You deserve proper thanks for the risks you've taken.
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